Safe in Leomund’s Tiny Hut
The first night is spent in the relative safety of Gus‘ Leomund’s Tiny hut. It can however only hold the people and Kells‘ mastiffs, so your horses are left outsiden, and when the wolves summoned by the vampire arrive, it it the horses that are targeted and are lost.
There is also a large group of Lizardfolk, led by a giant specimen with a grim looking falchion sword, who try to hack their way into your safety bubble – but with no luck.
The next morning when the first rays of the Sun reach over the mountain tops, you take a closer look at it all, and find that there are two alternative routes into the ruin. The main route is guarded by the Lizardfolk who lie in wait in the swamp.
The alternatives are either through the narrow sewer tunnel that emerges on the far side of the hill, but it is so narrow that Urog is only just going to be able squeez through, and who knows what awaits in the cold, damp, slimy, tunnels? The other alternative is to take a detour and approach from the North or the South and climb over the collapsed walls.
The southern route is chosen, and the heroes circle around and start to climb the South bank.